you can redefine or overload most of the built-in operators available in f#. thus a programmer can use operators with user-defined types as well.
operators are functions with special names, enclosed in brackets. they must be defined as static class members. like any other function, an overloaded operator has a return type and a parameter list.
the following example, shows a + operator on complex numbers −
//overloading + operator static member (+) (a : complex, b: complex) = complex(a.x + b.x, a.y + b.y)
the above function implements the addition operator (+) for a user-defined class complex. it adds the attributes of two objects and returns the resultant complex object.
implementation of operator overloading
the following program shows the complete implementation −
//implementing a complex class with +, and - operators
//overloaded
type complex(x: float, y : float) =
member this.x = x
member this.y = y
//overloading + operator
static member (+) (a : complex, b: complex) =
complex(a.x + b.x, a.y + b.y)
//overloading - operator
static member (-) (a : complex, b: complex) =
complex(a.x - b.x, a.y - b.y)
// overriding the tostring method
override this.tostring() =
this.x.tostring() + " " + this.y.tostring()
//creating two complex numbers
let c1 = complex(7.0, 5.0)
let c2 = complex(4.2, 3.1)
// addition and subtraction using the
//overloaded operators
let c3 = c1 + c2
let c4 = c1 - c2
//printing the complex numbers
printfn "%s" (c1.tostring())
printfn "%s" (c2.tostring())
printfn "%s" (c3.tostring())
printfn "%s" (c4.tostring())
when you compile and execute the program, it yields the following output −
7 5 4.2 3.1 11.2 8.1 2.8 1.9